![]() ![]() Starting at 6th level, your unarmed strikes count as magical for the purpose of overcoming Resistance and immunity to nonmagical attacks and damage.Įnigmatic. Furthermore, your claws have the light property. When you make unarmed strike with your claws, you deal slashing damage equal to ld6 + your Strength modifier, instead of the bludgeoning damage normal for an unarmed strike. In addition, your claws are natural weapons, which you can use to make unarmed strikes. Because of your claws, you have a climbing speed of 20 feet. You can’t discern color in darkness, only shades of gray.Ĭlaws. ![]() You can see in dim light within 60 feet of you as if it were bright light, and in darkness as if it were dim light. Thanks to your magical blood, you have superior vision in dark and dim conditions. You cannot glide while wearing heavy armor, or if you are encumbered.ĭarkvision. If you would fall at least 10 feet in this way, you may fly up to your movement speed in one direction you choose, although you cannot choose to move upwards, landing in the space you finish your movement. While doing so, you continue to fall gently at a speed of 60 feet per round, taking no fall damage when you land. When falling you can use your reaction to spread your wings, stiffen your feathers, and slow your descent. Using your feathered wings, you can slow your fall, and glide short distances. Your creature type is celestial, rather than humanoid. Your base walking speed is 30 feet.Ĭelestial. Sphinxes run between 4 and 6 feet from nose to rump, not including their tail. Sphinx are inclined toward lawful neutrality. A sphinx typically claims adulthood around the age of 60 and can live to be 650 years old.Īlignment. Although sphinxes reach physical maturity at about the same age as humans, the sphingian understanding of adulthood goes beyond physical growth to encompass worldly experience. Your Intelligence or Wisdom score increases by 2, and your Strength increases by 1.Īge. Your sphinx character has the following traits.Ībility Score Increase. This is probably the most concise version I’ve drafted so far with the fewest concessions to flavor. So I’ve made multiple attempts to create a playable Sphinx race for D&D (once in 3.5, and once before in 5e). ![]()
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